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主题:我很早以前编的五子棋,供大家参考!

需要一些我自己定义的*.h文件,有兴趣的话我可以贴上来
#include "stdio.h"
#include "conio.h"
#include "stdlib.h"
#include "string.h"
#include "graphics.h"
#include "bioskey.h"
#include "mousea.h"

int oldi,oldj,f=1;
again()
{
    int x,y;
    setlinestyle(0,0,3);
    setfillstyle(1,7);
    bar(100,150,400,300);
    setcolor(15);
    line(100,150,400,150);
    line(100,150,100,300);
    setcolor(4);
    line(100,300,400,300);
    line(400,150,400,300);
    settextstyle(1,0,2);
    outtextxy(170,170,"Play again?");
    outtextxy(170,230,"OK");
    outtextxy(300,230,"NO");
    initmouse();
    showmouse();
    while(1)
    {
        getmousexy(&x,&y);
        if(x>120&&x<240&&y>210&&y<270)
        {
            setcolor(15);
            line(130,210,230,210);
            line(130,210,130,270);
            setcolor(0);
            line(130,270,230,270);
            line(230,210,230,270);
            if(getpressinfo(0)==1)
            {
                    hidemouse();
                    main();
            }
            continue;
        }
        if(x>260&&x<380&&y>210&&y<270)
        {
            setcolor(15);
            line(270,210,370,210);
            line(270,210,270,270);
            setcolor(0);
            line(270,270,370,270);
            line(370,210,370,270);
            if(getpressinfo(0)==1)
            {
                hidemouse();
                closegraph();
            }
            continue;
        }
        if(!(x>120&&x<240&&y>210&&y<270&&x>260&&x<380&&y>210&&y<270))
        {
            setcolor(7);
            line(130,210,230,210);
            line(130,210,130,270);
            line(130,270,230,270);
            line(230,210,230,270);
            line(270,210,370,210);
            line(270,210,270,270);
            line(270,270,370,270);
            line(370,210,370,270);
            if(getpressinfo(0)==1);
            continue;
        }
    }
}
win1(int i)
{
    setcolor(3);
    settextstyle(1,0,4);
    outtextxy(100,10,"Press any key!");
    settextstyle(1,0,6);
    randomize();
    if(i==1)
    {
        while(!bioskey(1))
        {
            setcolor(random(15)+1);
            outtextxy(100,400,"PLAY_1 IS WINNER");
            delay(50);
        }
        again();
    }
    if(i==2)
    {
        while(!bioskey(1))
        {
            setcolor(random(15)+1);
            outtextxy(100,400,"PLAY_2 IS WINNER");
            delay(50);
        }
        again();
    }
}

panduan(int a[16][16],int x,int y,int iflag)
{
    if(a[x][y]==iflag)
        if( (a[x+1][y]==iflag&&a[x+2][y]==iflag&&a[x+3][y]==iflag&&a[x+4][y]==iflag)
          ||(a[x-1][y]==iflag&&a[x+1][y]==iflag&&a[x+2][y]==iflag&&a[x+3][y]==iflag)
          ||(a[x-2][y]==iflag&&a[x-1][y]==iflag&&a[x+1][y]==iflag&&a[x+2][y]==iflag)
          ||(a[x-3][y]==iflag&&a[x-2][y]==iflag&&a[x-1][y]==iflag&&a[x+1][y]==iflag)
          ||(a[x-4][y]==iflag&&a[x-3][y]==iflag&&a[x-2][y]==iflag&&a[x-1][y]==iflag))
            win1(iflag);
        if( (a[x+1][y+1]==iflag&&a[x+2][y+2]==iflag&&a[x+3][y+3]==iflag&&a[x+4][y+4]==iflag)
          ||(a[x-1][y-1]==iflag&&a[x+1][y+1]==iflag&&a[x+2][y+2]==iflag&&a[x+3][y+3]==iflag)
          ||(a[x-2][y-2]==iflag&&a[x-1][y-1]==iflag&&a[x+1][y+1]==iflag&&a[x+2][y+2]==iflag)
          ||(a[x-3][y-3]==iflag&&a[x-2][y-2]==iflag&&a[x-1][y-1]==iflag&&a[x+1][y+1]==iflag)
          ||(a[x-4][y-4]==iflag&&a[x-3][y-3]==iflag&&a[x-2][y-2]==iflag&&a[x-1][y-1]==iflag))
            win1(iflag);
        if( (a[x][y+1]==iflag&&a[x][y+2]==iflag&&a[x][y+3]==iflag&&a[x][y+4]==iflag)
          ||(a[x][y-1]==iflag&&a[x][y+1]==iflag&&a[x][y+2]==iflag&&a[x][y+3]==iflag)
          ||(a[x][y-2]==iflag&&a[x][y-1]==iflag&&a[x][y+1]==iflag&&a[x][y+2]==iflag)
          ||(a[x][y-3]==iflag&&a[x][y-2]==iflag&&a[x][y-1]==iflag&&a[x][y+1]==iflag)
          ||(a[x][y-4]==iflag&&a[x][y-3]==iflag&&a[x][y-2]==iflag&&a[x][y-1]==iflag))
            win1(iflag);
        if( (a[x+1][y-1]==iflag&&a[x+2][y-2]==iflag&&a[x+3][y-3]==iflag&&a[x+4][y-4]==iflag)
          ||(a[x-1][y+1]==iflag&&a[x+1][y-1]==iflag&&a[x+2][y-2]==iflag&&a[x+3][y-3]==iflag)
          ||(a[x-2][y+2]==iflag&&a[x-1][y+1]==iflag&&a[x+1][y-1]==iflag&&a[x+2][y-2]==iflag)
          ||(a[x-3][y+3]==iflag&&a[x-2][y+2]==iflag&&a[x-1][y+1]==iflag&&a[x+1][y-1]==iflag)
          ||(a[x-4][y+4]==iflag&&a[x-3][y+3]==iflag&&a[x-2][y+2]==iflag&&a[x-1][y+1]==iflag))
            win1(iflag);
}

putchess(int a[16][16])
{
    int k,l,x=0,y=0;
    f++;
    for(k=0;k<16;k++)
        for(l=0;l<16;l++)
        {
            if(a[k][l]==1)
            {
                x=k*20;
                y=l*20;
                setlinestyle(0,0,1);
                setcolor(14);
                qizi(x+50,y+50,14);
//                a[k][l]==1;
                oldi=k;
                oldj=l;
//                printf("%d %d",&k,&l);
                panduan(a,k,l,1);
            }
            if(a[k][l]==4)
            {
                x=k*20;
                y=l*20;
                setlinestyle(0,0,1);
                setcolor(4);
                qizi(x+50,y+50,4);
                a[k][l]=2;
                panduan(a,k,l,2);
            }
        }
}

qizi(int x,int y,int i)
{
    circle(x,y,6);
    setfillstyle(1,i-1);
    floodfill(x,y,i);
}

judg4_1(int a[16][16],int newi,int newj,int num1,int num2)
{
            if(a[newi][newj]==num2&&a[newi-1][newj]==num2&&a[newi-2][newj]==num2&&a[newi-3][newj]==num2)
            {
                if(a[newi+1][newj]==0)
                {
                    a[newi+1][newj]=num1;
                    putchess(a);
                    return 5;
                }
                if(a[newi-4][newj]==0)
                {
                    a[newi-4][newj]=num1;
                    putchess(a);
                    return 5;
                }
            }
            if(a[newi][newj]==num2 && a[newi-1][newj]==num2 && a[newi-2][newj]==num2 && a[newi+1][newj]==num2)
            {
                if(a[newi-3][newj]==0)
                {
                    a[newi-3][newj]=num1;
                    putchess(a);
                    return 5;
                }
                if(a[newi+2][newj]==0)
                {
                    a[newi+2][newj]=num1;
                    putchess(a);
                    return 5;
                }
            }
            if(a[newi][newj]==num2 && a[newi-1][newj]==num2 && a[newi+1][newj]==num2 && a[newi+2][newj]==num2)
            {
                if(a[newi-2][newj]==0)
                {
                    a[newi-2][newj]=num1;
                    putchess(a);
                    return 5;
                }
                if(a[newi+3][newj]==0)
                {
                    a[newi+3][newj]=num1;
                    putchess(a);
                    return 5;
                }
            }
            if(a[newi][newj]==num2 && a[newi+1][newj]==num2 && a[newi+2][newj]==num2 && a[newi+3][newj]==num2)
            {
                if(a[newi-1][newj]==0)
                {
                    a[newi-1][newj]=num1;
                    putchess(a);
                    return 5;
                }
                if(a[newi+4][newj]==0)
                {
                    a[newi+4][newj]=num1;
                    putchess(a);
                    return 5;
                }
            }


            if(a[newi-4][newj]==num2&&a[newi-3][newj]==num2&&a[newi-1][newj]==num2&&a[newi][newj]==num2)
            {
                if(a[newi-2][newj]==0)
                {
                    a[newi-2][newj]=num1;
                    putchess(a);
                    return 5;
                }
            }
            if(a[newi-3][newj]==num2&&a[newi-2][newj]==num2&&a[newi+1][newj]==num2&&a[newi][newj]==num2)
            {
                if(a[newi-1][newj]==0)
                {
                    a[newi-1][newj]=num1;
                    putchess(a);
                    return 5;
                }
            }
            if(a[newi-1][newj]==num2&&a[newi][newj]==num2&&a[newi+2][newj]==num2&&a[newi+3][newj]==num2)
            {
                if(a[newi+1][newj]==0)
                {
                    a[newi+1][newj]=num1;
                    putchess(a);
                    return 5;
                }
            }
            if(a[newi][newj]==num2&&a[newi+1][newj]==num2&&a[newi+3][newj]==num2&&a[newi+4][newj]==num2) //8
            {
                if(a[newi+2][newj]==0)
                {
                    a[newi+2][newj]=num1;
                    putchess(a);
                    return 5;
                }
            }
            if(a[newi][newj]==num2&&a[newi-2][newj]==num2&&a[newi-3][newj]==num2&&a[newi-4][newj]==num2)
            {
                if(a[newi-1][newj]==0)
                {
                    a[newi-1][newj]=num1;
                    putchess(a);
                    return 5;
                }
            }
            if(a[newi][newj]==num2&&a[newi-2][newj]==num2&&a[newi+1][newj]==num2&&a[newi+2][newj]==num2)
            {
                if(a[newi-1][newj]==0)
                {
                    a[newi-1][newj]=num1;
                    putchess(a);
                    return 5;
                }
            }
            if(a[newi][newj]==num2&&a[newi+2][newj]==num2&&a[newi+3][newj]==num2&&a[newi+4][newj]==num2)
            {
                if(a[newi+1][newj]==0)
                {
                    a[newi+1][newj]=num1;
                    putchess(a);
                    return 5;
                }
            }
            if(a[newi][newj]==num2&&a[newi-1][newj]==num2&&a[newi-2][newj]==num2&&a[newi+2][newj]==num2)
            {
                if(a[newi+1][newj]==0)
                {
                    a[newi+1][newj]=num1;
                    putchess(a);
                    return 5;
                }
            }

           //heng lian 4

            if(a[newi][newj]==num2 && a[newi-1][newj-1]==num2 && a[newi-2][newj-2]==num2 && a[newi-3][newj-3]==num2)
            {
                if(a[newi+1][newj+1]==0)
                {
                    a[newi+1][newj+1]=num1;
                    putchess(a);
                    return 5;
                }
                if(a[newi-4][newj-4]==0)
                {
                    a[newi-4][newj-4]=num1;
                    putchess(a);
                    return 5;
                }
            }
            if(a[newi][newj]==num2 && a[newi-1][newj-1]==num2 && a[newi-2][newj-2]==num2 && a[newi+1][newj+1]==num2)
            {
                if(a[newi-3][newj-3]==0)
                {
                    a[newi-3][newj-3]=num1;
                    putchess(a);
                    return 5;
                }
                if(a[newi+2][newj+2]==0)
                {
                    a[newi+2][newj+2]=num1;
                    putchess(a);
                    return 5;
                }
            }
            if(a[newi][newj]==num2 && a[newi-1][newj-1]==num2 && a[newi+1][newj+1]==num2 && a[newi+2][newj+2]==num2)
            {
                if(a[newi-2][newj-2]==0)
                {
                    a[newi-2][newj-2]=num1;
                    putchess(a);
                    return 5;
                }
                if(a[newi+3][newj+3]==0)
                {
                    a[newi+3][newj+3]=num1;
                    putchess(a);
                    return 5;
                }
            }
            if(a[newi][newj]==num2 && a[newi+1][newj+1]==num2 && a[newi+2][newj+1]==num2 && a[newi+3][newj+3]==num2)
            {
                if(a[newi-1][newj-1]==0)
                {
                    a[newi-1][newj-1]=num1;
                    putchess(a);
                    return 5;
                }
                if(a[newi+4][newj+4]==0)
                {
                    a[newi+4][newj+4]=num1;
                    putchess(a);
                    return 5;
                }
            }


            if(a[newi-4][newj-4]==num2&&a[newi-3][newj-3]==num2&&a[newi-1][newj-1]==num2&&a[newi][newj]==num2)
            {
                if(a[newi-2][newj-2]==0)
                {
                    a[newi-2][newj-2]=num1;
                    putchess(a);
                    return 5;
                }
            }
            if(a[newi-3][newj-3]==num2&&a[newi-2][newj-2]==num2&&a[newi+1][newj+1]==num2&&a[newi][newj]==num2)
            {
                if(a[newi-1][newj-1]==0)
                {
                    a[newi-1][newj-1]=num1;
                    putchess(a);
                    return 5;
                }
            }
            if(a[newi-1][newj-1]==num2&&a[newi][newj]==num2&&a[newi+2][newj+2]==num2&&a[newi+3][newj+3]==num2)
            {
                if(a[newi+1][newj+1]==0)
                {
                    a[newi+1][newj+1]=num1;
                    putchess(a);
                    return 5;
                }
            }
            if(a[newi][newj]==num2&&a[newi+1][newj+1]==num2&&a[newi+3][newj+3]==num2&&a[newi+4][newj+4]==num2)
            {
                if(a[newi+2][newj+2]==0)
                {
                    a[newi+2][newj+2]=num1;
                    putchess(a);
                    return 5;
                }
            }
            if(a[newi][newj]==num2&&a[newi-2][newj-2]==num2&&a[newi-3][newj-3]==num2&&a[newi-4][newj-4]==num2)
            {
                if(a[newi-1][newj-1]==0)
                {
                    a[newi-1][newj-1]=num1;
                    putchess(a);
                    return 5;
                }
            }
            if(a[newi][newj]==num2&&a[newi-2][newj-2]==num2&&a[newi+1][newj+1]==num2&&a[newi+2][newj+2]==num2)
            {
                if(a[newi-1][newj-1]==0)
                {
                    a[newi-1][newj-1]=num1;
                    putchess(a);
                    return 5;
                }
            }
            if(a[newi][newj]==num2&&a[newi+2][newj+2]==num2&&a[newi+3][newj+3]==num2&&a[newi+4][newj+4]==num2)
            {
                if(a[newi+1][newj+1]==0)
                {
                    a[newi+1][newj+1]=num1;
                    putchess(a);
                    return 5;
                }
            }
            if(a[newi][newj]==num2&&a[newi-1][newj-1]==num2&&a[newi-2][newj-2]==num2&&a[newi+2][newj+2]==num2)
            {
                if(a[newi+1][newj+1]==0)
                {
                    a[newi+1][newj+1]=num1;
                    putchess(a);
                    return 5;
                }
            }

            //you xie lian 4

            if(a[newi][newj]==num2 && a[newi][newj-1]==num2 && a[newi][newj-2]==num2 && a[newi][newj-3]==num2)
            {
                if(a[newi][newj+1]==0)
                {
                    a[newi][newj+1]=num1;
                    putchess(a);
                    return 5;
                }
                if(a[newi][newj-4]==0)
                {
                    a[newi][newj-4]=num1;
                    putchess(a);
                    return 5;
                }
            }
            if(a[newi][newj]==num2 && a[newi][newj-1]==num2 && a[newi][newj-2]==num2 && a[newi][newj+1]==num2)
            {
                if(a[newi][newj-3]==0)
                {
                    a[newi][newj-3]=num1;
                    putchess(a);
                    return 5;
                }
                if(a[newi][newj+2]==0)
                {
                    a[newi][newj+2]=num1;
                    putchess(a);
                    return 5;
                }
            }
            if(a[newi][newj]==num2 && a[newi][newj-1]==num2 && a[newi][newj+1]==num2 && a[newi][newj+2]==num2)
            {
                if(a[newi][newj-2]==0)
                {
                    a[newi][newj-2]=num1;
                    putchess(a);
                    return 5;
                }
                if(a[newi][newj+3]==0)
                {
                    a[newi][newj+3]=num1;
                    putchess(a);
                    return 5;
                }
            }
            if(a[newi][newj]==num2 && a[newi][newj+1]==num2 && a[newi][newj+2]==num2 && a[newi][newj+3]==num2)
            {
                if(a[newi][newj-1]==0)
                {
                    a[newi][newj-1]=num1;
                    putchess(a);
                    return 5;
                }
                if(a[newi][newj+4]==0)
                {
                    a[newi][newj+4]=num1;
                    putchess(a);
                    return 5;
                }
            }


            if(a[newi][newj-4]==num2&&a[newi][newj-3]==num2&&a[newi][newj-1]==num2&&a[newi][newj]==num2)
            {
                if(a[newi][newj-2]==0)
                {
                    a[newi][newj-2]=num1;
                    putchess(a);
                    return 5;
                }
            }
            if(a[newi][newj-3]==num2&&a[newi][newj-2]==num2&&a[newi][newj+1]==num2&&a[newi][newj]==num2)
            {
                if(a[newi][newj-1]==0)
                {
                    a[newi][newj-1]=num1;
                    putchess(a);
                    return 5;
                }
            }
            if(a[newi][newj-1]==num2&&a[newi][newj]==num2&&a[newi][newj+2]==num2&&a[newi][newj+3]==num2)
            {
                if(a[newi][newj+1]==0)
                {
                    a[newi][newj+1]=num1;
                    putchess(a);
                    return 5;
                }
            }
            if(a[newi][newj]==num2&&a[newi][newj+1]==num2&&a[newi][newj+3]==num2&&a[newi][newj+4]==num2)
            {
                if(a[newi][newj+2]==0)
                {
                    a[newi][newj+2]=num1;
                    putchess(a);
                    return 5;
                }
            }
            if(a[newi][newj]==num2&&a[newi][newj-2]==num2&&a[newi][newj-3]==num2&&a[newi][newj-4]==num2)
            {
                if(a[newi][newj-1]==0)
                {
                    a[newi][newj-1]=num1;
                    putchess(a);
                    return 5;
                }
            }
            if(a[newi][newj]==num2&&a[newi][newj-2]==num2&&a[newi][newj+1]==num2&&a[newi][newj+2]==num2)
            {
                if(a[newi][newj-1]==0)
                {
                    a[newi][newj-1]=num1;
                    putchess(a);
                    return 5;
                }
            }
            if(a[newi][newj]==num2&&a[newi][newj+2]==num2&&a[newi][newj+3]==num2&&a[newi][newj+4]==num2)
            {
                if(a[newi][newj+1]==0)
                {
                    a[newi][newj+1]=num1;
                    putchess(a);
                    return 5;
                }
            }
            if(a[newi][newj]==num2&&a[newi][newj-1]==num2&&a[newi][newj-2]==num2&&a[newi][newj+2]==num2)
            {
                if(a[newi][newj+1]==0)
                {
                    a[newi][newj+1]=num1;
                    putchess(a);
                    return 5;
                }
            }

            //shu lian 4


            if(a[newi][newj]==num2 && a[newi-1][newj+1]==num2 && a[newi-2][newj+2]==num2 && a[newi-3][newj+3]==num2)//1
            {
                if(a[newi+1][newj-1]==0)
                {
                    a[newi+1][newj-1]=num1;
                    putchess(a);
                    return 5;
                }
                if(a[newi-4][newj+4]==0)
                {
                    a[newi-4][newj+4]=num1;
                    putchess(a);
                    return 5;
                }
            }
            if(a[newi][newj]==num2 && a[newi-1][newj+1]==num2 && a[newi-2][newj+2]==num2 && a[newi+1][newj-1]==num2)//2
            {
                if(a[newi-3][newj+3]==0)
                {
                    a[newi-3][newj-3]=num1;
                    putchess(a);
                    return 5;
                }
                if(a[newi+2][newj-2]==0)
                {
                    a[newi+2][newj-2]=num1;
                    putchess(a);
                    return 5;
                }
            }
            if(a[newi][newj]==num2 && a[newi-1][newj+1]==num2 && a[newi+1][newj-1]==num2 && a[newi+2][newj-2]==num2)//3
            {
                if(a[newi-2][newj+2]==0)
                {
                    a[newi-2][newj+2]=num1;
                    putchess(a);
                    return 5;
                }
                if(a[newi+3][newj-3]==0)
                {
                    a[newi+3][newj-3]=num1;
                    putchess(a);
                    return 5;
                }
            }
            if(a[newi][newj]==num2 && a[newi+1][newj-1]==num2 && a[newi+2][newj-1]==num2 && a[newi+3][newj-3]==num2)//4
            {
                if(a[newi-1][newj+1]==0)
                {
                    a[newi-1][newj+1]=num1;
                    putchess(a);
                    return 5;
                }
                if(a[newi+4][newj-4]==0)
                {
                    a[newi+4][newj-4]=num1;
                    putchess(a);
                    return 5;
                }
            }


            if(a[newi-4][newj+4]==num2&&a[newi-3][newj+3]==num2&&a[newi-1][newj+1]==num2&&a[newi][newj]==num2)   //5
            {
                if(a[newi-2][newj+2]==0)
                {
                    a[newi-2][newj+2]=num1;
                    putchess(a);
                    return 5;
                }
            }
            if(a[newi-3][newj+3]==num2&&a[newi-2][newj+2]==num2&&a[newi+1][newj-1]==num2&&a[newi][newj]==num2)   //6
            {
                if(a[newi-1][newj+1]==0)
                {
                    a[newi-1][newj+1]=num1;
                    putchess(a);
                    return 5;
                }
            }
            if(a[newi-1][newj+1]==num2&&a[newi][newj]==num2&&a[newi+2][newj-2]==num2&&a[newi+3][newj-3]==num2)//7
            {
                if(a[newi+1][newj-1]==0)
                {
                    a[newi+1][newj-1]=num1;
                    putchess(a);
                    return 5;
                }
            }
            if(a[newi][newj]==num2&&a[newi+1][newj-1]==num2&&a[newi+3][newj-3]==num2&&a[newi+4][newj-4]==num2)//8
            {
                if(a[newi+2][newj-2]==0)
                {
                    a[newi+2][newj-2]=num1;
                    putchess(a);
                    return 5;
                }
            }

            if(a[newi][newj]==num2&&a[newi+2][newj-2]==num2&&a[newi+3][newj-3]==num2&&a[newi+4][newj-4]==num2) //9
            {
                if(a[newi+1][newj-1]==0)
                {
                    a[newi+1][newj-1]=num1;
                    putchess(a);
                    return 5;
                }
            }
            if(a[newi][newj]==num2&&a[newi+2][newj-2]==num2&&a[newi-1][newj+1]==num2&&a[newi-2][newj+2]==num2)  //10
            {
                if(a[newi+1][newj-1]==0)
                {
                    a[newi+1][newj-1]=num1;
                    putchess(a);
                    return 5;
                }
            }
            if(a[newi][newj]==num2&&a[newi-2][newj+2]==num2&&a[newi-3][newj+3]==num2&&a[newi-4][newj+4]==2)   //11
            {
                if(a[newi-1][newj+1]==0)
                {
                    a[newi-1][newj+1]=num1;
                    putchess(a);
                    return 5;
                }
            }
            if(a[newi][newj]==num2&&a[newi+1][newj-1]==num2&&a[newi+2][newj-2]==num2&&a[newi-2][newj+2]==num2) //12
            {
                if(a[newi-1][newj+1]==0)
                {
                    a[newi-1][newj+1]=num1;
                    putchess(a);
                    return 5;
                }
            }
          //zuo xie lian 4


// Yi Shang Lian 4

}
judg3_1(int a[16][16],int newi,int newj,int num1,int num2)
{
    if(a[newi][newj]==num2&&a[newi-2][newj]==num2&&a[newi-3][newj]==num2 && a[newi-4][newj]==0&&a[newi-1][newj]==0&&a[newi+1][newj]==0)
    {
        a[newi-1][newj]=num1;
        putchess(a);
        return 5;
    }
    if(a[newi][newj]==num2&&a[newi-1][newj]==num2&&a[newi-3][newj]==num2 && a[newi-4][newj]==0&&a[newi-2][newj]==0&&a[newi+1][newj]==0)
    {
        a[newi-2][newj]=num1;
        putchess(a);
        return 5;
    }
    if(a[newi][newj]==num2&&a[newi-1][newj]==num2&&a[newi-2][newj]==num2 && a[newi-3][newj]==0&&a[newi+1][newj]==0)
    {
        a[newi-3][newj]=num1;
        putchess(a);
        return 5;
    }
    if(a[newi][newj]==num2 && a[newi-2][newj]==num2 && a[newi+1][newj]==num2 && a[newi-3][newj]==0&&a[newi-1][newj]==0&&a[newi+2][newj]==0)
    {
        a[newi-1][newj]=num1;
        putchess(a);
        return 5;
    }
    if(a[newi][newj]==num2&&a[newi-1][newj]==num2&&a[newi+1][newj]==num2 && a[newi-2][newj]==0&&a[newi+2][newj]==0)
    {
        a[newi-2][newj]=num1;
        putchess(a);
        return 5;
    }
    if(a[newi][newj]==num2&&a[newi-1][newj]==num2&&a[newi+2][newj]==num2 && a[newi-2][newj]==0&&a[newi+1][newj]==0&&a[newi+3][newj]==0)
    {
        a[newi+1][newj]=num1;
        putchess(a);
        return 5;
    }
    if(a[newi][newj]==num2&&a[newi+1][newj]==num2&&a[newi+2][newj]==num2 && a[newi-1][newj]==0&&a[newi+3][newj]==0)
    {
        a[newi-1][newj]=num1;
        putchess(a);
        return 5;
    }
    if(a[newi][newj]==num2&&a[newi+1][newj]==num2&&a[newi+3][newj]==num2 && a[newi-1][newj]==0&&a[newi+2][newj]==0&&a[newi+4][newj]==0)
    {
        a[newi+2][newj]=num1;
        putchess(a);
        return 5;
    }
    if(a[newi][newj]==num2&&a[newi+2][newj]==num2&&a[newi+3][newj]==num2&& a[newi-1][newj]==0&&a[newi+1][newj]==0&&a[newi+4][newj]==0)
    {
        a[newi+1][newj]=num1;
        putchess(a);
        return 5;
    }

            //heng lian 3
    if(a[newi][newj]==num2&&a[newi-2][newj-2]==num2&&a[newi-3][newj-3]==num2 && a[newi-4][newj-4]==0&&a[newi-1][newj-1]==0&&a[newi+1][newj+1]==0)
    {
        a[newi-1][newj-1]=num1;
        putchess(a);
        return 5;
    }
    if(a[newi][newj]==num2&&a[newi-1][newj-1]==num2&&a[newi-3][newj-3]==num2 && a[newi-4][newj-4]==0&&a[newi-2][newj-2]==0&&a[newi+1][newj+1]==0)
    {
        a[newi-2][newj-2]=num1;
        putchess(a);
        return 5;
    }
    if(a[newi][newj]==num2&&a[newi-1][newj-1]==num2&&a[newi-2][newj-2]==num2 && a[newi-3][newj-3]==0&&a[newi+1][newj+1]==0)
    {
        a[newi-3][newj-3]=num1;
        putchess(a);
        return 5;
    }
    if(a[newi][newj]==num2 && a[newi-2][newj-2]==num2 && a[newi+1][newj+1]==num2 && a[newi-3][newj-3]==0&&a[newi-1][newj-1]==0&&a[newi+2][newj+2]==0)
    {
        a[newi-1][newj-1]=num1;
        putchess(a);
        return 5;
    }
    if(a[newi][newj]==num2&&a[newi-1][newj-1]==num2&&a[newi+1][newj+1]==num2 && a[newi-2][newj-2]==0&&a[newi+2][newj+2]==0)
    {
        a[newi-2][newj-2]=num1;
        putchess(a);
        return 5;
    }
    if(a[newi][newj]==num2&&a[newi-1][newj-1]==num2&&a[newi+2][newj+2]==num2 && a[newi-2][newj-2]==0&&a[newi+1][newj+1]==0&&a[newi+3][newj+3]==0)
    {
        a[newi+1][newj+1]=num1;
        putchess(a);
        return 5;
    }
    if(a[newi][newj]==num2&&a[newi+1][newj+1]==num2&&a[newi+2][newj+2]==num2 && a[newi-1][newj-1]==0&&a[newi+3][newj+3]==0)
    {
        a[newi-1][newj-1]=num1;
        putchess(a);
        return 5;
    }
    if(a[newi][newj]==num2&&a[newi+1][newj+1]==num2&&a[newi+3][newj+3]==num2 && a[newi-1][newj-1]==0&&a[newi+2][newj+2]==0&&a[newi+4][newj+4]==0)
    {
        a[newi+2][newj+2]=num1;
        putchess(a);
        return 5;
    }
    if(a[newi][newj]==num2&&a[newi+2][newj+2]==num2&&a[newi+3][newj+3]==num2&& a[newi-1][newj-1]==0&&a[newi+1][newj+1]==0&&a[newi+4][newj+4]==0)
    {
        a[newi+1][newj+1]=num1;
        putchess(a);
        return 5;
    }

            //you xie lian 3
    if(a[newi][newj]==num2&&a[newi][newj-2]==num2&&a[newi][newj-3]==num2 && a[newi][newj-4]==0&&a[newi][newj-1]==0&&a[newi][newj+1]==0)
    {
        a[newi][newj-1]=num1;
        putchess(a);
        return 5;
    }
    if(a[newi][newj]==num2&&a[newi][newj-1]==num2&&a[newi][newj-3]==num2 && a[newi][newj-4]==0&&a[newi][newj-2]==0&&a[newi][newj+1]==0)
    {
        a[newi][newj-2]=num1;
        putchess(a);
        return 5;
    }
    if(a[newi][newj]==num2&&a[newi][newj-1]==num2&&a[newi][newj-2]==num2 && a[newi][newj-3]==0&&a[newi][newj+1]==0)
    {
        a[newi][newj-3]=num1;
        putchess(a);
        return 5;
    }
    if(a[newi][newj]==num2 && a[newi][newj-2]==num2 && a[newi][newj+1]==num2 && a[newi][newj-3]==0&&a[newi][newj-1]==0&&a[newi][newj+2]==0)
    {
        a[newi][newj-1]=num1;
        putchess(a);
        return 5;
    }
    if(a[newi][newj]==num2&&a[newi][newj-1]==num2&&a[newi][newj+1]==num2 && a[newi][newj-2]==0&&a[newi][newj+2]==0)
    {
        a[newi][newj-2]=num1;
        putchess(a);
        return 5;
    }
    if(a[newi][newj]==num2&&a[newi][newj-1]==num2&&a[newi][newj+2]==num2 && a[newi][newj-2]==0&&a[newi][newj+1]==0&&a[newi][newj+3]==0)
    {
        a[newi][newj+1]=num1;
        putchess(a);
        return 5;
    }
    if(a[newi][newj]==num2&&a[newi][newj+1]==num2&&a[newi][newj+2]==num2 && a[newi][newj-1]==0&&a[newi][newj+3]==0)
    {
        a[newi][newj-1]=num1;
        putchess(a);
        return 5;
    }
    if(a[newi][newj]==num2&&a[newi][newj+1]==num2&&a[newi][newj+3]==num2 && a[newi][newj-1]==0&&a[newi][newj+2]==0&&a[newi][newj+4]==0)
    {
        a[newi][newj+2]=num1;
        putchess(a);
        return 5;
    }
    if(a[newi][newj]==num2&&a[newi][newj+2]==num2&&a[newi][newj+3]==num2&& a[newi][newj-1]==0&&a[newi][newj+1]==0&&a[newi][newj+4]==0)
    {
        a[newi][newj+1]=num1;
        putchess(a);
        return 5;
    }

            //shu lian 3
    if(a[newi][newj]==num2&&a[newi+2][newj-2]==num2&&a[newi+3][newj-3]==num2 && a[newi+4][newj-4]==0&&a[newi+1][newj-1]==0&&a[newi-1][newj+1]==0)
    {
        a[newi+1][newj-1]=num1;
        putchess(a);
        return 5;
    }
    if(a[newi][newj]==num2&&a[newi+1][newj-1]==num2&&a[newi+3][newj-3]==num2 && a[newi+4][newj-4]==0&&a[newi+2][newj-2]==0&&a[newi-1][newj+1]==0)
    {
        a[newi+2][newj-2]=num1;
        putchess(a);
        return 5;
    }
    if(a[newi][newj]==num2&&a[newi+1][newj-1]==num2&&a[newi+2][newj-2]==num2 && a[newi+3][newj-3]==0&&a[newi-1][newj+1]==0)
    {
        a[newi+3][newj-3]=num1;
        putchess(a);
        return 5;
    }
    if(a[newi][newj]==num2 && a[newi+2][newj-2]==num2 && a[newi-1][newj+1]==num2 && a[newi+3][newj-3]==0&&a[newi+1][newj-1]==0&&a[newi-2][newj+2]==0)
    {
        a[newi+1][newj-1]=num1;
        putchess(a);
        return 5;
    }
    if(a[newi][newj]==num2&&a[newi+1][newj-1]==num2&&a[newi-1][newj+1]==num2 && a[newi+2][newj-2]==0&&a[newi-2][newj+2]==0)
    {
        a[newi+2][newj-2]=num1;
        putchess(a);
        return 5;
    }
    if(a[newi][newj]==num2&&a[newi+1][newj-1]==num2&&a[newi-2][newj+2]==num2 && a[newi+2][newj-2]==0&&a[newi-1][newj+1]==0&&a[newi-3][newj+3]==0)
    {
        a[newi-1][newj+1]=num1;
        putchess(a);
        return 5;
    }
    if(a[newi][newj]==num2&&a[newi-1][newj+1]==num2&&a[newi-2][newj+2]==num2 && a[newi+1][newj-1]==0&&a[newi-3][newj+3]==0)
    {
        a[newi+1][newj-1]=num1;
        putchess(a);
        return 5;
    }
    if(a[newi][newj]==num2&&a[newi-1][newj+1]==num2&&a[newi-3][newj+3]==num2 && a[newi+1][newj-1]==0&&a[newi-2][newj+2]==0&&a[newi-4][newj+4]==0)
    {
        a[newi-2][newj+2]=num1;
        putchess(a);
        return 5;
    }
    if(a[newi][newj]==num2&&a[newi-2][newj+2]==num2&&a[newi-3][newj+3]==num2&& a[newi+1][newj-1]==0&&a[newi-1][newj+1]==0&&a[newi-4][newj+4]==0)
    {
        a[newi-1][newj+1]=num1;
        putchess(a);
        return 5;
    }
//zuo xie lian 3
// Yi Shang Lian 3 Bidu
}

judg3_2(int a[16][16],int newi,int newj,int num1,int num2)
{
    if(a[newi][newj]==num2&&a[newi-2][newj]==num2&&a[newi-3][newj]==num2 &&a[newi-1][newj]==0)
    {
        if(a[newi-4][newj]==num1&&a[newi+1][newj]==0)
        {
            a[newi+1][newj]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi+1][newj]==num1&&a[newi-4][newj]==0)
        {
            a[newi-4][newj]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi-1][newj]==num2&&a[newi-3][newj]==num2 &&a[newi-2][newj]==0)
    {
        if(a[newi-4][newj]==num1&&a[newi+1][newj]==0)
        {
            a[newi+1][newj]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi+1][newj]==num1&&a[newi-4][newj]==0)
        {
            a[newi-4][newj]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi-1][newj]==num2&&a[newi-2][newj]==num2)
    {
        if(a[newi-3][newj]==num1&&a[newi+1][newj]==0)
        {
            a[newi+1][newj]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi+1][newj]==num1&&a[newi-3][newj]==0)
        {
            a[newi-3][newj]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2 && a[newi-2][newj]==num2 && a[newi+1][newj]==num2 &&a[newi-1][newj] == 0)
    {
        if(a[newi-3][newj]==num1&&a[newi+2][newj]==0)
        {
            a[newi+2][newj]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi+2][newj]==num1&&a[newi-3][newj]==0)
        {
            a[newi-3][newj]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi-1][newj]==num2&&a[newi+1][newj]==num2)
    {
        if(a[newi-2][newj]==num1&&a[newi+2][newj]==0)
        {
            a[newi+2][newj]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi+2][newj]==num1&&a[newi-2][newj]==0)
        {
            a[newi-2][newj]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi-1][newj]==num2&&a[newi+2][newj]==num2 &&a[newi+1][newj] == 0)
    {
        if(a[newi-2][newj]==num1&&a[newi+3][newj]==0)
        {
            a[newi+3][newj]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi+3][newj]==num1&&a[newi-2][newj]==0)
        {
            a[newi-2][newj]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi+1][newj]==num2&&a[newi+2][newj]==num2)
    {
        if(a[newi-1][newj]==num1&&a[newi+3][newj]==0)
        {
            a[newi+3][newj]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi+3][newj]==num1&&a[newi-1][newj]==0)
        {
            a[newi-1][newj]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi+1][newj]==num2&&a[newi+3][newj]==num2 &&a[newi+2][newj]==0)
    {
        if(a[newi-1][newj]==num1&&a[newi+4][newj]==0)
        {
            a[newi+4][newj]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi+4][newj]==num1&&a[newi-1][newj]==0)
        {
            a[newi-1][newj]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi+2][newj]==num2&&a[newi+3][newj]==num2 &&a[newi+1][newj]==0)
    {
        if(a[newi-1][newj]==num1&&a[newi+4][newj]==0)
        {
            a[newi+4][newj]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi+4][newj]==num1&&a[newi-1][newj]==0)
        {
            a[newi-1][newj]=num1;
            putchess(a);
            return 5;
        }
    }
//heng lian 3
    if(a[newi][newj]==num2&&a[newi-3][newj-3]==num2&&a[newi-2][newj-2]==num2 &&a[newi-1][newj-1]==0)
    {
        if(a[newi-4][newj-4]==num1&&a[newi+1][newj+1]==0)
        {
            a[newi+1][newj+1]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi+1][newj+1]==num1&&a[newi-4][newj-4]==0)
        {
            a[newi-4][newj-4]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi-1][newj-1]==num2&&a[newi-3][newj-3]==num2 &&a[newi-2][newj-2]==0)
    {
        if(a[newi-4][newj-4]==num1&&a[newi+1][newj+1]==0)
        {
            a[newi+1][newj+1]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi+1][newj+1]==num1&&a[newi-4][newj-4]==0)
        {
            a[newi-4][newj-4]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi-1][newj-1]==num2&&a[newi-2][newj-2]==num2)
    {
        if(a[newi-3][newj-3]==num1&&a[newi+1][newj+1]==0)
        {
            a[newi+1][newj+1]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi+1][newj+1]==num1&&a[newi-3][newj-3]==0)
        {
            a[newi-3][newj-3]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2 && a[newi-2][newj-2]==num2 && a[newi+1][newj+1]==num2&&a[newi-1][newj-1] == 0)
    {
        if(a[newi-3][newj-3]==num1&&a[newi+2][newj+2]==0)
        {
            a[newi+2][newj+2]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi+2][newj+2]==num1&&a[newi-3][newj-3]==0)
        {
            a[newi-3][newj-3]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi-1][newj-1]==num2&&a[newi+1][newj+1]==num2)
    {
        if(a[newi-2][newj-2]==num1&&a[newi+2][newj+2]==0)
        {
            a[newi+2][newj+2]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi+2][newj+2]==num1&&a[newi-2][newj-2]==0)
        {
            a[newi-2][newj-2]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi-1][newj-1]==num2&&a[newi+2][newj+2]==num2&&a[newi+1][newj+1]==0)
    {
        if(a[newi-2][newj-2]==num1&&a[newi+3][newj+3]==0)
        {
            a[newi+3][newj+3]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi+3][newj+3]==num1&&a[newi-2][newj-2]==0)
        {
            a[newi-2][newj-2]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi+1][newj+1]==num2&&a[newi+2][newj+2]==num2)
    {
        if(a[newi-1][newj-1]==num1&&a[newi+3][newj+3]==0)
        {
            a[newi+3][newj+3]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi+3][newj+3]==num1&&a[newi-1][newj-1]==0)
        {
            a[newi-1][newj-1]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi+1][newj+1]==num2&&a[newi+3][newj+3]==num2&&a[newi+2][newj+2]==0)
    {
        if(a[newi-1][newj-1]==num1&&a[newi+4][newj+4]==0)
        {
            a[newi+4][newj+4]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi+4][newj+4]==num1&&a[newi-1][newj-1]==0)
        {
            a[newi-1][newj-1]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi+2][newj+2]==num2&&a[newi+3][newj+3]==num2&&a[newi+1][newj+1]==0)
    {
        if(a[newi-1][newj-1]==num1&&a[newi+4][newj+4]==0)
        {
            a[newi+4][newj+4]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi+4][newj+4]==num1&&a[newi-1][newj-1]==0)
        {
            a[newi-1][newj-1]=num1;
            putchess(a);
            return 5;
        }
    }
    //you xie lian 3
    if(a[newi][newj]==num2&&a[newi][newj-3]==num2&&a[newi][newj-2]==num2&&a[newi][newj-1]==0)
    {
        if(a[newi][newj-4]==num1&&a[newi][newj+1]==0)
        {
            a[newi][newj+1]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi][newj+1]==num1&&a[newi][newj-4]==0)
        {
            a[newi][newj-4]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi][newj-1]==num2&&a[newi][newj-3]==num2&&a[newi][newj-2]==0)
    {
        if(a[newi][newj-4]==num1&&a[newi][newj+1]==0)
        {
            a[newi][newj+1]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi][newj+1]==num1&&a[newi][newj-4]==0)
        {
            a[newi][newj-4]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi][newj-1]==num2&&a[newi][newj-2]==num2)
    {
        if(a[newi][newj-3]==num1&&a[newi][newj+1]==0)
        {
            a[newi][newj+1]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi][newj+1]==num1&&a[newi][newj-3]==0)
        {
            a[newi][newj-3]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2 && a[newi][newj-2]==num2 && a[newi][newj+1]==num2&&a[newi][newj-1] == 0)
    {
        if(a[newi][newj-3]==num1&&a[newi][newj+2]==0)
        {
            a[newi][newj+2]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi][newj+2]==num1&&a[newi][newj-3]==0)
        {
            a[newi][newj-3]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi][newj-1]==num2&&a[newi][newj+1]==num2)
    {
        if(a[newi][newj-2]==num1&&a[newi][newj+2]==0)
        {
            a[newi][newj+2]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi][newj+2]==num1&&a[newi][newj-2]==0)
        {
            a[newi][newj-2]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi][newj-1]==num2&&a[newi][newj+2]==num2&&a[newi][newj+1]==0)
    {
        if(a[newi][newj-2]==num1&&a[newi][newj+3]==0)
        {
            a[newi][newj+3]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi][newj+3]==num1&&a[newi][newj-2]==0)
        {
            a[newi][newj-2]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi][newj+1]==num2&&a[newi][newj+2]==num2)
    {
        if(a[newi][newj-1]==num1&&a[newi][newj+3]==0)
        {
            a[newi][newj+3]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi][newj+3]==num1&&a[newi][newj-1]==0)
        {
            a[newi][newj-1]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi][newj+1]==num2&&a[newi][newj+3]==num2&&a[newi][newj+2]==0)
    {
        if(a[newi][newj-1]==num1&&a[newi][newj+4]==0)
        {
            a[newi][newj+4]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi][newj+4]==num1&&a[newi][newj-1]==0)
        {
            a[newi][newj-1]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi][newj+2]==num2&&a[newi][newj+3]==num2&&a[newi][newj+1]==0)
    {
        if(a[newi][newj-1]==num1&&a[newi][newj+4]==0)
        {
            a[newi][newj+4]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi][newj+4]==num1&&a[newi][newj-1]==0)
        {
            a[newi][newj-1]=num1;
            putchess(a);
            return 5;
        }
    }
    //shu lian 3
    if(a[newi][newj]==num2&&a[newi-3][newj+3]==num2&&a[newi-2][newj+2]==num2&&a[newi-1][newj+1]==0)
    {
        if(a[newi-4][newj+4]==num1&&a[newi+1][newj-1]==0)
        {
            a[newi+1][newj-1]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi+1][newj-1]==num1&&a[newi-4][newj+4]==0)
        {
            a[newi-4][newj+4]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi-1][newj+1]==num2&&a[newi-3][newj+3]==num2&&a[newi-2][newj+2]==0)
    {
        if(a[newi-4][newj+4]==num1&&a[newi+1][newj-1]==0)
        {
            a[newi+1][newj-1]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi+1][newj-1]==num1&&a[newi-4][newj+4]==0)
        {
            a[newi-4][newj+4]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi-1][newj+1]==num2&&a[newi-2][newj+2]==num2)
    {
        if(a[newi-3][newj+3]==num1&&a[newi+1][newj-1]==0)
        {
            a[newi+1][newj-1]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi+1][newj-1]==num1&&a[newi-3][newj+3]==0)
        {
            a[newi-3][newj+3]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2 && a[newi-2][newj+2]==num2 && a[newi+1][newj-1]==num2&&a[newi-1][newj+1] == 0)
    {
        if(a[newi-3][newj+3]==num1&&a[newi+2][newj-2]==0)
        {
            a[newi+2][newj-2]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi+2][newj-2]==num1&&a[newi-3][newj+3]==0)
        {
            a[newi-3][newj+3]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi-1][newj+1]==num2&&a[newi+1][newj-1]==num2)
    {
        if(a[newi-2][newj+2]==num1&&a[newi+2][newj-2]==0)
        {
            a[newi+2][newj-2]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi+2][newj-2]==num1&&a[newi-2][newj+2]==0)
        {
            a[newi-2][newj+2]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi-1][newj+1]==num2&&a[newi+2][newj-2]==num2&&a[newi+1][newj-1]==0)
    {
        if(a[newi-2][newj+2]==num1&&a[newi+3][newj-3]==0)
        {
            a[newi+3][newj-3]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi+3][newj-3]==num1&&a[newi-2][newj+2]==0)
        {
            a[newi-2][newj+2]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi+1][newj-1]==num2&&a[newi+2][newj-2]==num2)
    {
        if(a[newi-1][newj+1]==num1&&a[newi+3][newj-3]==0)
        {
            a[newi+3][newj-3]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi+3][newj-3]==num1&&a[newi-1][newj+1]==0)
        {
            a[newi-1][newj+1]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi+1][newj-1]==num2&&a[newi+3][newj-3]==num2&&a[newi+2][newj-2]==0)
    {
        if(a[newi-1][newj+1]==num1&&a[newi+4][newj-4]==0)
        {
            a[newi+4][newj-4]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi+4][newj-4]==num1&&a[newi-1][newj+1]==0)
        {
            a[newi-1][newj+1]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi+2][newj-2]==num2&&a[newi+3][newj-3]==num2&&a[newi+1][newj-1]==0)
    {
        if(a[newi-1][newj+1]==num1&&a[newi+4][newj-4]==0)
        {
            a[newi+4][newj-4]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi+4][newj-4]==num1&&a[newi-1][newj+1]==0)
        {
            a[newi-1][newj+1]=num1;
            putchess(a);
            return 5;
        }
    }
//zuo xie lian 3
/* Yi Shang Lian 3 */
}
judg2_1(int a[16][16],int newi,int newj,int num1,int num2)
{
    if(a[newi][newj]==num2&&a[newi-1][newj]==num2 &&a[newi-2][newj]==0&&a[newi+1][newj]==0)
    {
        if(random(1)==0)
        {
            a[newi+1][newj]=num1;
            putchess(a);
            return 5;
        }
        if(random(1)==1)
        {
            a[newi-2][newj]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi+1][newj]==num2 &&a[newi-1][newj]==0&&a[newi+2][newj]==0)
    {
        if(random(1)==0)
        {
            a[newi+2][newj]=num1;
            putchess(a);
            return 5;
        }
        if(random(1)==1)
        {
            a[newi-1][newj]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi-2][newj]==num2 &&a[newi-3][newj]==0&&a[newi-1][newj]==0&&a[newi+1][newj]==0)
    {
        a[newi-1][newj]=num1;
        putchess(a);
        return 5;
    }
    if(a[newi][newj]==num2&&a[newi+2][newj]==num2 &&a[newi-1][newj]==0&&a[newi+1][newj]==0&&a[newi+3][newj]==0)
    {
        a[newi+1][newj]=num1;
        putchess(a);
        return 5;
    }
//hen 2
    if(a[newi][newj]==num2&&a[newi-1][newj-1]==num2 &&a[newi-2][newj-2]==0&&a[newi+1][newj+1]==0)
    {
        if(random(1)==0)
        {
            a[newi+1][newj+1]=num1;
            putchess(a);
            return 5;
        }
        if(random(1)==1)
        {
            a[newi-2][newj-2]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi+1][newj+1]==num2 &&a[newi-1][newj-1]==0&&a[newi+2][newj+2]==0)
    {
        if(random(1)==0)
        {
            a[newi+2][newj+2]=num1;
            putchess(a);
            return 5;
        }
        if(random(1)==1)
        {
            a[newi-1][newj-1]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi-2][newj-2]==num2 &&a[newi-3][newj-3]==0&&a[newi-1][newj-1]==0&&a[newi+1][newj+1]==0)
    {
        a[newi-1][newj-1]=num1;
        putchess(a);
        return 5;
    }
    if(a[newi][newj]==num2&&a[newi+2][newj+2]==num2 &&a[newi-1][newj-1]==0&&a[newi+1][newj+1]==0&&a[newi+3][newj+3]==0)
    {
        a[newi+1][newj+1]=num1;
        putchess(a);
        return 5;
    }
//you xie 2

    if(a[newi][newj]==num2&&a[newi][newj-1]==num2 &&a[newi][newj-2]==0&&a[newi][newj+1]==0)
    {
        if(random(1)==0)
        {
            a[newi][newj+1]=num1;
            putchess(a);
            return 5;
        }
        if(random(1)==1)
        {
            a[newi][newj-2]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi][newj+1]==num2 &&a[newi][newj-1]==0&&a[newi][newj+2]==0)
    {
        if(random(1)==0)
        {
            a[newi][newj+2]=num1;
            putchess(a);
            return 5;
        }
        if(random(1)==1)
        {
            a[newi][newj-1]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi][newj-2]==num2 &&a[newi][newj-3]==0&&a[newi][newj-1]==0&&a[newi][newj+1]==0)
    {
        a[newi][newj-1]=num1;
        putchess(a);
        return 5;
    }
    if(a[newi][newj]==num2&&a[newi][newj+2]==num2 &&a[newi][newj-1]==0&&a[newi][newj+1]==0&&a[newi][newj+3]==0)
    {
        a[newi+1][newj+1]=num1;
        putchess(a);
        return 5;
    }
//shu 2

    if(a[newi][newj]==num2&&a[newi+1][newj-1]==num2 &&a[newi+2][newj-2]==0&&a[newi-1][newj+1]==0)
    {
        if(random(1)==0)
        {
            a[newi-1][newj+1]=num1;
            putchess(a);
            return 5;
        }
        if(random(1)==1)
        {
            a[newi+2][newj-2]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi-1][newj+1]==num2 &&a[newi+1][newj-1]==0&&a[newi-2][newj+2]==0)
    {
        if(random(1)==0)
        {
            a[newi-2][newj+2]=num1;
            putchess(a);
            return 5;
        }
        if(random(1)==1)
        {
            a[newi+1][newj-1]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi+2][newj-2]==num2 &&a[newi+3][newj-3]==0&&a[newi+1][newj-1]==0&&a[newi-1][newj+1]==0)
    {
        a[newi+1][newj-1]=num1;
        putchess(a);
        return 5;
    }
    if(a[newi][newj]==num2&&a[newi-2][newj+2]==num2 &&a[newi+1][newj-1]==0&&a[newi-1][newj+1]==0&&a[newi-3][newj+3]==0)
    {
        a[newi-1][newj+1]=num1;
        putchess(a);
        return 5;
    }
//zuo xie 2
}
judg2_2(int a[16][16],int newi,int newj,int num1,int num2)
{
    if(a[newi][newj]==num2&&a[newi-1][newj]==num2)
    {
        if(a[newi+1][newj]==0)
        {
            a[newi+1][newj]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi-2][newj]==0)
        {
            a[newi-2][newj]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi+1][newj]==num2)
    {
        if(a[newi+2][newj]==0)
        {
            a[newi+2][newj]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi+2][newj]==0)
        {
            a[newi-1][newj]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi-2][newj]==num2)
        if(a[newi-1][newj]==0)
        {
            a[newi-1][newj]=num1;
            putchess(a);
            return 5;
        }
    if(a[newi][newj]==num2&&a[newi+2][newj]==num2)
        if(a[newi+1][newj]==0)
        {
            a[newi+1][newj]=num1;
            putchess(a);
            return 5;
        }

    if(a[newi][newj]==num2&&a[newi-1][newj-1]==num2)
    {
        if(a[newi+1][newj+1]==0)
        {
            a[newi+1][newj+1]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi-2][newj-2]==0)
        {
            a[newi-2][newj-2]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi+1][newj+1]==num2)
    {
        if(a[newi+2][newj+2]==0)
        {
            a[newi+2][newj+2]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi-1][newj-1]==0)
        {
            a[newi-1][newj-1]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi-2][newj-2]==num2)
        if(a[newi-1][newj-1]==0)
        {
            a[newi-1][newj-1]=num1;
            putchess(a);
            return 5;
        }
    if(a[newi][newj]==num2&&a[newi+2][newj+2]==num2)
        if(a[newi+1][newj+1]==0)
        {
            a[newi+1][newj+1]=num1;
            putchess(a);
            return 5;
        }

    if(a[newi][newj]==num2&&a[newi][newj-1]==num2)
    {
        if(a[newi][newj+1]==0)
        {
            a[newi][newj+1]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi][newj-2]==0)
        {
            a[newi][newj-2]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi][newj+1]==num2)
    {
        if(a[newi][newj+2]==0)
        {
            a[newi][newj+2]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi][newj-1]==0)
        {
            a[newi][newj-1]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi][newj-2]==num2)
        if(a[newi][newj-1]==0)
        {
            a[newi][newj-1]=num1;
            putchess(a);
            return 5;
        }
    if(a[newi][newj]==num2&&a[newi][newj+2]==num2)
        if(a[newi][newj+1]==0)
        {
            a[newi][newj+1]=num1;
            putchess(a);
            return 5;
        }

    if(a[newi][newj]==num2&&a[newi-1][newj+1]==num2)
    {
        if(a[newi+1][newj-1]==0)
        {
            a[newi+1][newj-1]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi-2][newj+2]==0)
        {
            a[newi-2][newj+2]=num1;
            putchess(a);
            return 5;
        }
    }
    if(a[newi][newj]==num2&&a[newi+1][newj-1]==num2)
    {
        if(a[newi+2][newj-2]==0)
        {
            a[newi+2][newj-2]=num1;
            putchess(a);
            return 5;
        }
        if(a[newi-1][newj+1]==0)
        {
            a[newi-1][newj+1]=num1;
            putchess(a);
            return 5;
        }
    if(a[newi][newj]==num2&&a[newi+2][newj-2]==num2)
        if(a[newi+1][newj-1]==0)
        {
            a[newi+1][newj-1]=num1;
            putchess(a);
            return 5;
        }
    if(a[newi][newj]==num2&&a[newi-2][newj+2]==num2)
        if(a[newi-1][newj+1]==0)
        {
            a[newi-1][newj+1]=num1;
            putchess(a);
            return 5;
        }

    }
}

judg1_1(int a[16][16],int newi,int newj,int num1,int num2)
{
    if(a[newi][newj]==num2)
    {
        if(random(7)==0&&a[newi][newj-1]==0)
        {
            a[newi][newj-1]=num1;
            putchess(a);
            return 5;
        }
        if(random(7)==1&&a[newi][newj+1]==0)
        {
            a[newi][newj+1]=num1;
            putchess(a);
            return 5;
        }
        if(random(7)==2&&a[newi-1][newj]==0)
        {
            a[newi-1][newj]=num1;
            putchess(a);
            return 5;
        }
        if(random(7)==3&&a[newi+1][newj]==0)
        {
            a[newi+1][newj]=num1;
            putchess(a);
            return 5;
        }
        if(random(7)==4&&a[newi-1][newj-1]==0)
        {
            a[newi-1][newj-1]=num1;
            putchess(a);
            return 5;
        }
        if(random(7)==5&&a[newi+1][newj+1]==0)
        {
            a[newi+1][newj+1]=num1;
            putchess(a);
            return 5;
        }
        if(random(7)==6&&a[newi+1][newj-1]==0)
        {
            a[newi+1][newj-1]=num1;
            putchess(a);
            return 5;
        }
        if(random(7)==7&&a[newi-1][newj+1]==0)
        {
            a[newi-1][newj+1]=num1;
            putchess(a);
            return 5;
        }
    }
}

int comp_4_1put(int a[16][16])
{
    int i,j;
    for(i=4;i<=11;i++)
        for(j=4;j<=11;j++)
            if(judg4_1(a,i,j,1,1)==5)
                return 6;
}
int user_4_1put(int a[16][16])
{
    int i,j;
    for(i=4;i<=11;i++)
        for(j=4;j<=11;j++)
            if(judg4_1(a,i,j,1,2)==5)
                return 6;
}
int comp_3_1put(int a[16][16])
{
    int i,j;
    for(i=4;i<=11;i++)
        for(j=4;j<=11;j++)
            if(judg3_1(a,i,j,1,1)==5)
                return 6;
}
int user_3_1put(int a[16][16])
{
    int i,j;
    for(i=4;i<=11;i++)
        for(j=4;j<=11;j++)
            if(judg3_1(a,i,j,1,2)==5)
                return 6;
}
int comp_3_2put(int a[16][16])
{
    int i,j;
    for(i=4;i<=11;i++)
        for(j=4;j<=11;j++)
            if(judg3_2(a,i,j,1,1)==5)
                return 6;
}
int user_3_2put(int a[16][16])
{
    int i,j;
    for(i=4;i<=11;i++)
        for(j=4;j<=11;j++)
            if(judg3_2(a,i,j,1,2)==5)
                return 6;
}

int comp_2_1put(int a[16][16])
{
    int i,j;
    for(i=4;i<=11;i++)
        for(j=4;j<=11;j++)
            if(judg2_1(a,i,j,1,1)==5)
                return 6;
}
int user_2_1put(int a[16][16])
{
    int i,j;
    for(i=4;i<=11;i++)
        for(j=4;j<=11;j++)
            if(judg2_1(a,i,j,1,2)==5)
                return 6;
}
int comp_2_2put(int a[16][16])
{
    int i,j;
    for(i=4;i<=11;i++)
        for(j=4;j<=11;j++)
            if(judg2_2(a,i,j,1,1)==5)
                return 6;
}
int user_2_2put(int a[16][16])
{
    int i,j;
    for(i=4;i<=11;i++)
        for(j=4;j<=11;j++)
            if(judg2_2(a,i,j,1,2)==5)
                return 6;
}
int comp_1_1put(int a[16][16])
{
    int i,j;
    for(i=4;i<=11;i++)
        for(j=4;j<=11;j++)
            if(judg1_1(a,i,j,1,1)==5)
                return 6;
}
int user_1_1put(int a[16][16])
{
    int i,j;
    for(i=4;i<=11;i++)
        for(j=4;j<=11;j++)
            if(judg1_1(a,i,j,1,2)==5)
                return 6;
}

chesstable()
{
    int i,j;
    setlinestyle(0,0,0);
    setcolor(2);
    for(i=0;i<=15;i++)
        for(j=0;j<=15;j++)
            rectangle(50+i*20,50+j*20,i*20+70,j*20+70);
}

main(void)
{
    int i = 0,j = 0, k, l, m, n, x = 0, y = 0;
    int weii, weij;
    int a[16][16], b[16][16];
    int gd=0, gm;
    for(k = 0; k < 16; k++)
        for(l = 0; l < 16; l++)
            a[k][l]=0;

    initgraph(&gd, &gm, "f:\\shiter\\tc\\");
    setbkcolor(0);
    chesstable();

    gotoxy(55, 4);    printf("PLAY_1       ");
    gotoxy(60, 5);    printf("E     -- 上  ");
    gotoxy(60, 7);    printf("D     -- 下  ");
    gotoxy(60, 9);    printf("S     -- 左  ");
    gotoxy(60, 11);    printf("F     -- 右  ");
    gotoxy(60, 13);    printf("SPACE --确定 ");
    gotoxy(55, 15);    printf("PLAY_2       ");
    gotoxy(60, 16);    printf("UP    -- 上  ");
    gotoxy(60, 18);    printf("DOWN  -- 下  ");
    gotoxy(60, 20);    printf("LEFT  -- 左  ");
    gotoxy(60, 22);    printf("RIGHT -- 右  ");
    gotoxy(60, 24);    printf("DEL   -- 确定");

    while(1)
    {
//        setlinestyle(0, 0, 3);
//        line(x + 50 - 8, y + 58, x + 58, y + 58);
        if(f%2==0)
        {
            if(comp_4_1put(a)==6)
                continue;
            if(user_4_1put(a)==6)
                continue;
            if(comp_3_1put(a)==6)
                continue;
            if(user_3_1put(a)==6)
                continue;
            if(comp_3_2put(a)==6)
                continue;
            if(comp_2_1put(a)==6)
                continue;
            if(user_3_2put(a)==6)
                continue;
            if(comp_1_1put(a)==6)
                continue;
            if(user_2_1put(a)==6)
                continue;
            if(user_1_1put(a)==6)
                continue;
            f++;
        }
        else
        {
            while(bioskey(1)!=0)
            {
                i=x/20;
                j=y/20;
                switch(bioskey(0))
                {
                    case KEY_UP:    setlinestyle(0,0,3);
                            setcolor(0);
                            line(x+42,y+58,x+58,y+58);
                            setcolor(2);
                            setlinestyle(0,0,0);
                            line(x+50,y+57,x+50,y+59);
                            y-=20;
                            if(y<0)
                                y=0;
                            setlinestyle(0,0,3);
                            line(x+42,y+58,x+58,y+58);
                            break;
                    case KEY_DOWN:  setlinestyle(0,0,3);
                            setcolor(0);
                            line(x+42,y+58,x+58,y+58);
                            setcolor(2);
                            setlinestyle(0,0,0);
                            line(x+50,y+57,x+50,y+59);
                            y+=20;
                            if(y>300)
                                y=300;
                            setlinestyle(0,0,3);
                            line(x+42,y+58,x+58,y+58);
                            break;
                    case KEY_LEFT:  setlinestyle(0,0,3);
                            setcolor(0);
                            line(x+42,y+58,x+58,y+58);
                            setcolor(2);
                            setlinestyle(0,0,0);
                            line(x+50,y+57,x+50,y+59);
                            x-=20;
                            if(x<0)
                                x=0;
                            setlinestyle(0,0,3);
                            line(x+42,y+58,x+58,y+58);
                            break;
                    case KEY_RIGHT: setlinestyle(0,0,3);
                            setcolor(0);
                            line(x+42,y+58,x+58,y+58);
                            setcolor(2);
                            setlinestyle(0,0,0);
                            line(x+50,y+57,x+50,y+59);
                            x+=20;
                            if(x>320)
                                x=320;
                            setlinestyle(0,0,3);
                            line(x+42,y+58,x+58,y+58);
                            break;
                    case KEY_SPACE:if(a[i][j]==0)
                            {
                                a[i][j]=4;
                                setlinestyle(0,0,3);
                                setcolor(0);
                                line(x+42,y+58,x+58,y+58);
                                putchess(a);
                                continue;
                            }
                            continue;
                    case KEY_ESC:      again();
                    line(x+42,y+58,x+58,y+58);
                }
            }
        }
    }
    getch();
}

回复列表 (共51个回复)

沙发

有一些头方件楼主没有给出,
所以我们没法运行,
不知楼主能否贴出来,
让大家开开眼,

还有就是,你的mousea.h头文件是不是调用鼠标的?
我很想知道怎么在TC2.0中调用鼠标,
如果比较复杂,
请楼主带上一些解释,

板凳

不复杂,看看就懂了。贴上来那两个吧!
mousea.h

# include <dos.h>
# include <graphics.h>
# define TRUE  1
# define FALSE 0
int mouse_installed = FALSE;


/*=========================================================================*\
   功能            入口参数           出口参数

   初始化mouse       ax = 0x0000h       ax = mouse状态(-1=已安装,0=未安装)
                    bx = mouse按扭数目
\*=========================================================================*/
int InitMouse()
{
    union REGS r;
    r.x.ax = 0;
    int86(0x33,&r,&r);
    if(r.x.ax == 0xffff)
        mouse_installed = TRUE;
    else
        mouse_installed = FALSE;
    return(r.x.bx);
}
/*======================================================================*\
    显示鼠标    ax=0x0001h
\*======================================================================*/

int ShowMouse()
{
    union REGS r;
    if(mouse_installed == FALSE)return(-1);
    r.x.ax = 0x0001;
    int86(0x33,&r,&r);
    return(0);
}
/*======================================================================*\
    隐藏鼠标    ax=0x0002h
\*======================================================================*/
int HideMouse()
{
    union REGS r;
    if(mouse_installed == FALSE) return(-1);
    r.x.ax = 0x0002;
    int86(0x33,&r,&r);
    return(0);
}
/*======================================================================*\
    读取鼠标位置    ax=0x0003h         cx=x
                       dx=y
\*======================================================================*/
int GetMouseXY(int *x,int *y)
{
    union REGS r;
    if(mouse_installed == FALSE)return(-1);
    r.x.ax = 0x0003;
    int86(0x33,&r,&r);
    *x = r.x.cx;
    *y = r.x.dx;
    return(0);
}

/*======================================================================*\
    设置鼠标位置    ax=0x0004h
            cx=x
            dx=y
\*======================================================================*/
int SetMouseXY(int x,int y)
{
    union REGS r;
    if(mouse_installed == FALSE)return(-1);
    r.x.ax = 0x0004;
    r.x.cx = x;
    r.x.dx = y;
    int86(0x33,&r,&r);
    return(0);
}

/*======================================================================*\
    读取按下信息    ax = 0x0005h    ax = 读取按下信息
            bx = 按键序号
\*======================================================================*/
int GetPressInfo(int button)
{
    union REGS r;
    if(mouse_installed == FALSE)return(-1);
    r.x.ax = 0x0005;
    r.x.bx = button;
    int86(0x33,&r,&r);
    return(r.x.bx);
}

/*======================================================================*\
    读取放开信息    ax = 0x0006h    ax = 读取放开信息
            bx = 按键序号
\*======================================================================*/
int GetReleaseInfo(int button)
{
    union REGS r;
    if(mouse_installed == FALSE)return(-1);
    r.x.ax = 0x0006;
    r.x.bx = button;
    int86(0x33,&r,&r);
    return(r.x.bx);
}

/*======================================================================*\
    设置mouse
    的x方向范围    ax = 0x0007h
            cx = x(min)
            dx = x(max)
\*======================================================================*/
int SetXRange(int min,int max)
{
    union REGS r;
    if(mouse_installed == FALSE)return(-1);
    r.x.ax = 0x0007;
    r.x.cx = min;
    r.x.dx = max;
    int86(0x33,&r,&r);
    return(0);
}

/*======================================================================*\
    设置mouse
    的y方向范围    ax = 0x0008h
            cx = y(min)
            dx = y(max)
\*======================================================================*/
int SetYRange(int min,int max)
{
    union REGS r;
    if(mouse_installed == FALSE)return(-1);
    r.x.ax = 0x0008;
    r.x.cx = min;
    r.x.dx = max;
    int86(0x33,&r,&r);
    return(0);
}

bioskey.h

/*========================================================*\
BIOSKEY define file bioskey.h
Created by Shiter 2000.7.10
\*========================================================*/

# define KEY_`         0x2960
# define KEY_1         0x0231
# define KEY_2         0x0332
# define KEY_3         0x0433
# define KEY_4         0x0534
# define KEY_5         0x0635
# define KEY_6         0x0736
# define KEY_7         0x0837
# define KEY_8         0x0938
# define KEY_9         0x0A39
# define KEY_0         0x0B30
# define KEY_BACKSPACE  0x0E08
# define KEY_TAB     0x0F09
# define KEY_q         0x1071
# define KEY_w         0x1177
# define KEY_e         0x1265
# define KEY_r         0x1372
# define KEY_t         0x1474
# define KEY_y         0x1579
# define KEY_u         0x1675
# define KEY_i         0x1769
# define KEY_o         0x186F
# define KEY_p         0x1970
# define KEY_a         0x1E61
# define KEY_s         0x1F73
# define KEY_d         0x2064
# define KEY_f         0x2166
# define KEY_g         0x2267
# define KEY_h         0x2368
# define KEY_j         0x246A
# define KEY_k         0x256B
# define KEY_l         0x266C
# define KEY_ENTER     0x1C0D
# define KEY_z         0x2C7A
# define KEY_x         0x2D78
# define KEY_c         0x2E63
# define KEY_v         0x2F76
# define KEY_b         0x3062
# define KEY_n         0x316E
# define KEY_m         0x326D
# define KEY_SPACE     0x3920
# define KEY_INSERT     0x5200
# define KEY_HOME     0x4700
# define KEY_PAGEUP     0x4900
# define KEY_DELETE     0x5300
# define KEY_END     0x4F00
# define KEY_PAGEDN     0x5100
# define KEY_LEFT     0x4B00
# define KEY_RIGHT     0x4D00
# define KEY_UP     0x4800
# define KEY_DOWN     0x5000
# define KEY_f1     0x3B00
# define KEY_f2     0x3C00
# define KEY_f3     0x3D00
# define KEY_f4     0x3E00
# define KEY_f5     0x3F00
# define KEY_f6     0x4000
# define KEY_f7     0x4100
# define KEY_f8     0x4200
# define KEY_f9     0x4300
# define KEY_f10     0x4400
# define KEY_ESC     0x011B
# define KEY_A         0x1E41
# define KEY_B         0x3042
# define KEY_C         0x2E43
# define KEY_D         0x2044
# define KEY_E         0x1245
# define KEY_F         0x2146
# define KEY_G         0x2247
# define KEY_H         0x2348
# define KEY_I         0x1749
# define KEY_J         0x244A
# define KEY_K         0x254B
# define KEY_L         0x264C
# define KEY_M         0x324D
# define KEY_N         0x314E
# define KEY_O         0x184F
# define KEY_P         0x1950
# define KEY_Q         0x1051
# define KEY_R         0x1352
# define KEY_S         0x1F53
# define KEY_T         0x1454
# define KEY_U         0x1655
# define KEY_V         0x2F56
# define KEY_W         0x1157
# define KEY_X         0x2D58
# define KEY_Y         0x1559
# define KEY_Z         0x2C5A

3 楼

对了,说明一下,那个mouse里面的函数是大小写混合的,后来我嫌麻烦就改成小写的了,不过今天在网吧,没有办法改了,自己慢慢改吧!:)
最好用tc30,用tc20的话要把“//”改成“/*  */”
还有就是在win2000下运行时鼠标没显示出来,不知道什么原因:(
不过你可以感觉的到鼠标的存在。
实在不行就把again这个函数删除。在win1的函数调用里面把again()改成main()就可以了。

4 楼

楼主你太牛X了!!!!!!!!!!

5 楼

楼主,
  你的mousea.h中用了多次这个函数:
    int86(0x33,&r,&r)
    0x33是不是就是鼠标的中断号呀,
  还有  union REGS r 怎样一个结构呀,
   其中的r.x.ax 赋了许多不同的值,都是什么意思呀,
  请楼主详细给小弟解释一下,好不好,谢谢了

6 楼

是的啊,是鼠标的中断号码!

r.x.ax 的每一个值都代表不同功能。
看看函数名字就知道了。

下面定义的结构都在DOS。H里面

struct WORDREGS {
    unsigned int    ax, bx, cx, dx, si, di, cflag, flags;
};

struct BYTEREGS {
    unsigned char    al, ah, bl, bh, cl, ch, dl, dh;
};

union    REGS    {
    struct    WORDREGS x;
    struct    BYTEREGS h;
};

7 楼

能否大概地说说算法。

8 楼

好羡慕哦希望我下辈子也能像楼主一样厉害!55555555

9 楼

我那有什么算法啊!我大一的时候就是觉得喜欢编,就先编了一个两个人对下的五子棋,
后来找不到人跟我下五子棋,我就想编一个能跟电脑下的。
然后就大概按自己下棋的思路编了些棋的走法,
我下五子棋虽然水平不错(买弄了)但是毕竟编的程序不灵活。况且还有点小小的问题,所以走棋的时候可能会感觉有点傻。还好了总算自己是能走棋了。
本来想用递归的判断的。可是当时我水平有限(现在好象也不怎么会)就没有办法编递归了,主要是怕麻烦!
自己能玩就行了,而且自己赢的机会大些。。:)

10 楼

我也想知道你的算法,是个什么思路呀?我好几年前用QB也编了个五子棋的游戏,不懂什么棋谱。我的思路是这样的:有两张棋盘,一张用来放棋子,一张用来放下子的优先权。把一条线上连着五个位置棋子所有的可能组合和对应下子的地方编成一张表(也许这也算是个简单的棋谱吧,一维的),遍历棋盘时以五个子为一单位,与这张表相比较,遇到相应的布局时,就用该布局相对应的优先权加在优先权棋盘上。遍历棋盘一共有横、竖、撇、捺四个方向,每个方向上都遍历一次。遍历棋盘,在可能下子的地方加权,最后在权最大的地方下子。

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