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主题:<村落> 继续更新

<村落>继续更新
我的最新作...
场景中有700多个对象.我采用直接的视锥剔除和划分八叉树后的视锥剔除2种发现.直接剔除的效果还要好很多!

没有碰撞检测..
对象存储格式是.xml如下

<?xml version="1.0" encoding="UTF-8" ?>
<AppConfig>
 <ScenceInfo Heigth="5132" Width="5132" Length="5132" />
 <TerrainInfo MapPath=".//Map/Map.raw" MapPatchWidth="2053" MapPatchHeigth="2053" X_ZScale="2.5" YScale="0.7"/>
 <OpenMusic> 1 </OpenMusic>
 <MusicFilePath> .//Music//caomiaocun.wav </MusicFilePath>
 <MemPollIniSize> 2048 </MemPollIniSize>
 <MaxLevel> 10 </MaxLevel>
 <BoundBoxVector>
   <BoundBox>
   <Rotate AxisX_Z="0" AxisY_Z="0" AxisX_Y="0" />
     <BaseAxis BaseX="0" BaseY="30" BaseZ="0"/>
     <BoundInfo Hight="33" Width="40" Length="28" />
     <ModelPath>./Models/3DS/Tree.3ds</ModelPath>
  </BoundBox>

................

...................

 </BoundBoxVector>
</AppConfig>

terrain采用CLOD 5*5 3级LOD...

[img]http://bbs.66rpg.com/upload_program/files/ViewShot6_84640363.jpg[/img]
[img]http://bbs.66rpg.com/upload_program/files/ViewShot5_84640324.jpg[/img]

[img]http://bbs.66rpg.com/upload_program/files/ViewShot4_84640292.jpg[/img]
[img]http://bbs.66rpg.com/upload_program/files/ViewShot3_84640222.jpg[/img]
[img]http://bbs.66rpg.com/upload_program/files/ViewShot2_84640171.jpg[/img]
[img]http://bbs.66rpg.com/upload_program/files/ViewShot1_84640144.jpg[/img]

[img]http://bbs.66rpg.com/upload_program/files/LightShot6_84638702.jpg[/img]
[img]http://bbs.66rpg.com/upload_program/files/LightShot5_84638496.jpg[/img]
[img]http://bbs.66rpg.com/upload_program/files/LightShot3_84638358.jpg[/img]
[img]http://bbs.66rpg.com/upload_program/files/LightShot1_84637899.jpg[/img]

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沙发

请注意发帖不要重复(重复帖已删除)。

PS:楼主,你原来那个“高尔夫球”游戏呢?怎么后来没有下文了?

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