原英语版本
My enemies are many,my equals are none. In the shade of olive trees,they said Italy could never be conquered.In the land of pharoahs and kings, they said Egypt could never be humbled.In the realm of forest and snow,they said russia could never be tamed.Now they say nothing.They fear me ,like a force of nature,a dealer in thunder and death.I say I am Napoleon,I am emperor........Burn it.

正常翻译版
我树敌无数,却从未逢对手。在橄榄树荫下,他们说意大利永远不会被征服。在法老和国王的土地上,他们说埃及永远不会臣服。在森林与暴雪的国度,他们说俄国永远不会被征服。现在他们已无话可说。他们畏惧我,如同畏惧带来雷霆和死亡的自然的力量。我就是拿破仑,我就是皇帝.......烧掉它!

文言文版(“仇寇”“寂然”深得中国史书之精髓!)
朕之仇寇多矣,然敌手则未之有也。大秦、大食、罗刹,皆自诩不可胜之,而今寂然。彼畏朕,犹若畏天。朕,天之子也……焚! 

强大滴JAVA版(不知道运行结果如何)
import java.util.HashSet; 
public class Napoleon { 
private HashSet enemies = new HashSet(); 
// cdps = Chrysanthemum Damage Per Second 
public int cdpm = 100000; 
Napoleon() { 
enemies.add(new Enemy("Italy", 100)); 
enemies.add(new Enemy("Egypt", 100)); 
enemies.add(new Enemy("Russia ", 100)); 
} 
private void speak() 
{ 
System.out.println("My enemy number: " + enemies.size()); 
HashSet trueEnemies = new HashSet(); 
for (Enemy e : enemies) { 
if (e.cdpm > cdpm) 
trueEnemies.add(e); 
} 
System.out.println("The number of enemies who can beat me: " + trueEnemies.size());

for (Enemy e : enemies) { 
do { 
e.shout(); 
} while (e.canBeatNapoleon(this)); 
} 
for (Enemy e : enemies) { 
e.shout(); 
} 
cdpm = 10000000; 
System.out.println("I am Napoleon cdpm " + cdpm); 
System.out.println("Dispose enemy list..."); 
enemies.clear(); 
System.out.println("Enemy list disposed!"); 
} 
public static void main(String[] args) { 
(new Napoleon()).speak(); 
} 
} 
class Enemy { 
private String name; 
public int cdpm; 
Enemy(String name, int cdpm) { 
this.name = name; 
this.cdpm = cdpm; 
} 
public void shout() { 
if (cdpm > 0) 
System.out.println(name + " says: we are invincible!!!"); 
else System.out.println(name + " says: ......"); 
} 
public boolean canBeatNapoleon(Napoleon n) { 
if (cdpm < n.cdpm) { 
cdpm = -1; 
return false; 
} 
return true; 
} 
} 
output: 
My enemy number: 3 
The number of enemies who can beat me: 0 
Egypt says: we are invincible!!! 
Italy says: we are invincible!!! 
Russia  says: we are invincible!!! 
Egypt says: ...... 
Italy says: ...... 
Russia  says: ...... 
I am Napoleon cdpm 10000000 
Dispose enemy list... 
Enemy list disposed! 


模仿java版的c#版
using System;
using System.Collections.Generic;

public abstract class Person
{
    /// 
    /// name
    /// 
    public string Name { get; set; }

    /// 
    /// Chrysanthemum Damage Per Second
    /// 
    public int CDPM { get; set; }
}

public class Enemy : Person
{

    public Enemy(string name, int cdpm)
    {
        this.Name = name;
        this.CDPM = cdpm;
    }

    public void Shout()
    {
        if (this.CDPM > 0)
        {
            Console.WriteLine(string.Format("{0} says: we are invincible!!!", this.Name));
        }
        else
        {
            Console.WriteLine(string.Format("{0} says: ......", this.Name));
        }
    }

    public bool IsCanBeatNapoleon(Napoleon n)
    {
        if (n == null)
        {
            throw new ArgumentNullException("Napoleon was not initialized...");
        }
        return this.CDPM > n.CDPM;
    }
}

public class Napoleon : Person
{
    private IList enemies = new List();

    private Napoleon()
    {
        this.Name = "Napoleon";
        this.CDPM = 100000;
        enemies.Add(new Enemy("Italy", 100));
        enemies.Add(new Enemy("Egypt", 100));
        enemies.Add(new Enemy("Russia ", 100));
    }

    private void Speak()
    {
        Console.WriteLine("My enemy number: " + enemies.Count);
        IList trueEnemies = new List();
        foreach (Enemy item in enemies)
        {
            if (item.CDPM > CDPM)
            {
                trueEnemies.Add(item);
            }
        }

        Console.WriteLine("The number of enemies who can beat me: " + trueEnemies.Count);

        foreach (Enemy item in enemies)
        {
            do
            {
                item.Shout();
            }
            while (item.IsCanBeatNapoleon(this));
        }
        Console.WriteLine("I am {0},my cdpm is {1}", this.Name, this.CDPM);
        Console.WriteLine("Dispose enemy list...");
        enemies.Clear();
        Console.WriteLine("Enemy list disposed!");
    }


    static void Main(string[] args)
    {
        (new Napoleon()).Speak();
        Console.Read();
    }
}

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